A haiku generator that turns daily news headlines into poems, casting a poetic light on how the world unfolds each day.
Where is the potential in generative design? When we set up certain rules to be executed by the machine we can generate outcomes that are unique in its way. Within the project »Generative Typo Lab« we were searching for this friction point in generative design applied on typography. There are several approaches to manipulate and rearrange type. On one hand there is the direct manipulation and generation of typography itself, its shape or filling. On the other hand, there is the possibility of changing behaviour, spacing, size, readability, content and movement. In my project I focused more on a generative output than manipulation of appearance. Embedding a daily news API allowed me to access daily updated information of the top news headlines. Implemented in the sketch I came up with the idea of using a random sorted cut-up technique, so that the code will randomly generate a three-line poem: a haiku.
Why a Haiku? I choose the Haiku as an appropriate form, because a Haiku is a very short poetry form, focusing on directness in expression. The idea of using three different news sources to combine headlines out of their normal context should encourage the reader to make up own connections. For me, a very interesting part in generative design is the random factor. To set up an environment in which calculated chance create new pattern or meanings that are leading to a perspective change. This factor of randomness has a huge potential when it comes to content. The information is all out there in the web. The question is more how to interpret them and giving them new meaning through code.
Poster design for the exhibition of the generative news haiku generator, where the poems were generated by the visitors and read out loud within the space.
Booklet containing one month of generated news haikus.
Where is the potential in generative design? When we set up certain rules to be executed by the machine we can generate outcomes that are unique in its way. Within the project »Generative Typo Lab« we were searching for this friction point in generative design applied on typography. There are several approaches to manipulate and rearrange type. On one hand there is the direct manipulation and generation of typography itself, its shape or filling. On the other hand, there is the possibility of changing behaviour, spacing, size, readability, content and movement. In my project I focused more on a generative output than manipulation of appearance. Embedding a daily news API allowed me to access daily updated information of the top news headlines. Implemented in the sketch I came up with the idea of using a random sorted cut-up technique, so that the code will randomly generate a three-line poem: a haiku.
Why a Haiku? I choose the Haiku as an appropriate form, because a Haiku is a very short poetry form, focusing on directness in expression. The idea of using three different news sources to combine headlines out of their normal context should encourage the reader to make up own connections. For me, a very interesting part in generative design is the random factor. To set up an environment in which calculated chance create new pattern or meanings that are leading to a perspective change. This factor of randomness has a huge potential when it comes to content. The information is all out there in the web. The question is more how to interpret them and giving them new meaning through code.
Poster design for the exhibition of the generative news haiku generator, where the poems were generated by the visitors and read out loud within the space.
Booklet containing one month of generated news haikus.
Portfolio 2024
© Tim Schnettker
Studio Schnettker
© Tim Schnettker
E: studio@tim-schnettker.de
IG: @timschnettker
Linkedin: Tim Schnettker
Tim has studied Integrated Design in Cologne and Barcelona. During his studies he researched in the field of visual communication with analog and digital media, as well as the potential of design for the creation of systems and processes. For his thesis he analyzed the theatrical and choreographic possibilities of service design processes and workshops to improve the visualization of problems in co-creative processes. After his studies he worked at the intersection of analog and digital design and performance in theater as video artist for the theater collective Studio Trafique and for Theater Bonn. Since the end of 2021 he has become an art director for the design agency VUCX in Cologne, developing brands and unique brand experience for clients in various industries. Since 2023 he studied a Master degree in Service Design Strategies and Innovations (sd-si) as Erasmus Mundus Scholar and graduated in June 2025.
E: studio@tim-schnettker.de
IG: @timschnettker
Linkedin: Tim Schnettker
Tim has studied Integrated Design in Cologne and Barcelona. During his studies he researched in the field of visual communication with analog and digital media, as well as the potential of design for the creation of systems and processes. For his thesis he analyzed the theatrical and choreographic possibilities of service design processes and workshops to improve the visualization of problems in co-creative processes. After his studies he worked at the intersection of analog and digital design and performance in theater as video artist for the theater collective Studio Trafique and for Theater Bonn. Since the end of 2021 he has become an art director for the design agency VUCX in Cologne, developing brands and unique brand experience for clients in various industries. Since 2023 he studied a Master degree in Service Design Strategies and Innovations (sd-si) as Erasmus Mundus Scholar and graduated in June 2025.